Glass material always in focus

The issue you are experiencing with the glass material constantly being in focus through the cinematic camera lens and the mesh displaying in front of other meshes could be caused by the rendering settings or the camera’s depth of field. Check the camera settings and depth of field options to ensure they are appropriately configured for your scene. Additionally, verify the mesh’s rendering order or layering to ensure it appears correctly in the scene. Troubleshooting these settings should help resolve the problem.