Glass material always in focus

My glass material is always in focus through the cinematic camera lens. Also, the mesh is displaying as sitting infront of other meshes. Does anyone know whats causing this? (sorry it isnt circled, my PC isnt letting me edit the photo)

Try

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Worked!

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The issue you are experiencing with the glass material constantly being in focus through the cinematic camera lens and the mesh displaying in front of other meshes could be caused by the rendering settings or the camera’s depth of field. Check the camera settings and depth of field options to ensure they are appropriately configured for your scene. Additionally, verify the mesh’s rendering order or layering to ensure it appears correctly in the scene. Troubleshooting these settings should help resolve the problem.

There’s a DOF option in the material

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The glass material remains in focus through the cinematic camera lens, and the mesh appears to be displayed in front of other meshes. The user is seeking assistance in identifying the cause of this issue.

Yes, and that is the answer… In fact

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But that option, anyway…