When I teleport player with teleport destination being in the air, player gets moved there and then falls down.
What I’d like to do is to give player some impulse/momentum to move on sort of an arc when player appears at the teleport destination.
Legend: blue target is teleport destination (an Actor or coordinates set in player’s BP); green is the direction(vector) of teleportation; red is trajectory on which player moves after being teleported
How can I do that with BP? (parameters for impulse/momentum would be set either in the teleport destination Actor’s BP or in player’s BP, depending on circumstances)
Thanks