I am running into an issue packaging builds - or rather, the “Update the device” functionality with the github version of UE5. When launching it, this happens:
UATHelper: Installing Sdk (Win64): Building AutomationTool Plugins...
UATHelper: Installing Sdk (Win64): It was not possible to find any compatible framework version
UATHelper: Installing Sdk (Win64): The framework 'Microsoft.WindowsDesktop.App', version '3.1.0' was not found.
UATHelper: Installing Sdk (Win64): - No frameworks were found.
UATHelper: Installing Sdk (Win64): You can resolve the problem by installing the specified framework and/or SDK.
UATHelper: Installing Sdk (Win64): The specified framework can be found at:
UATHelper: Installing Sdk (Win64): - https://aka.ms/dotnet-core-applaunch?framework=Microsoft.WindowsDesktop.App&framework_version=3.1.0&arch=x64&rid=win10-x64
The framework is installed, dotnet finds it and most importantly: UE5 from the launcher does properly “Update the Device” and packages builds.
Alright, double checked the setup on my end. The installed packages are pretty much identical with the ones you’ve shown. I guess I’ll wait for the next update of the engine to fix this.