I will check and see what our plans are in this regard and get back to you. I am not sure if we have investigated git-lfs yet to see if it would do what we need.
We had looked into using the git-lfs service when it was first available, but it had some significant problems in the initial release, in particular with regard to Windows. We may look into it again at some point, but it is not currently a priority.
Hi ,
Any Epic Games will take another look at this now that Git LFS 1.0 release has come and gone? (currently on 1.1.1 - Releases · git-lfs/git-lfs · GitHub).
We do not currently have the resources available to look into git-lfs right now. We may take another look at the service in the future, but it would likely be a non-trivial task to move over to using that instead of the GitDependencies.exe file.
We like what we see currently with regards to Git-LFS. Unfortunately, due to the way that we use GitHub, Git-LFS would be prohibitively expensive to use as a means to provide the Engine dependencies.