My main Question is, what can we use that lets 5-10gb+ projects be shared (That does not run into 50 issues…), details beneath.
In my first semester we used Source Tree in class for a 2d Unity game. We never had a single issue with source tree (
Now we are using unreal engine and have a lot bigger files (assets + project total around 5-6 gb)
We started with Tortoise Git but exceeded the 2gb limit. the repository was closed and we made a new one with Github + LFS (Large file storage) to have a total of 50gb space.
Yet with github+lfs on every computer we run into issues all the time. Basically 10-15 errors that need to be solved before it works when setting it up.
What other, easy to work, ways would there be? I’ve been told this is the only thing, but I highly doubt it…
Thanks in advance!