Git LFS 2.0 does support locking mechanism.
UE4 doesn’t natively work with Git LFS 2.0, but there is a plugin by Sébastien Rombauts
that replaces the native Git plugin and does support locking. My team uses that in our project.
Git LFS 2.0 does support locking mechanism.
UE4 doesn’t natively work with Git LFS 2.0, but there is a plugin by Sébastien Rombauts
that replaces the native Git plugin and does support locking. My team uses that in our project.