I know that the git builds are incredibly unreliable, but there are quite a few fixes in 4.6 that we need. After downloading the 3 required files and the optional one, when trying to build, we get:
error LNK2019: unresolved external symbol ovrHmd_GetEyePoses referenced in function "public: void __cdecl FOculusRiftHMD::GetCurrentPose(class FQuat &,class FVector &)" (?GetCurrentPose@FOculusRiftHMD@@QEAAXAEAVFQuat@@AEAVFVector@@@Z) C:\UnrealEngine\UnrealEngine\Engine\Intermediate\ProjectFiles\Module.OculusRift.cpp.obj
I would really appreciate a fix for this as we can’t continue without stuff from 4.6
I actually think it is the dependencies that are broken considering it is a link error with the oculus rift stuff, and the 10/27 tagged release is the release with the same dependencies they currently use for 4.6. So I don’t think that release will work any better than 4.6 (Have you tried it?)
I would wait for an actual tagged release if you want to build. There are no tagged releases for 4.6 yet (it only recently branched), but if you get the 10/27 tagged release from master that should build and contain much of 4.6.
The latest preview on GitHub is not stable and unable to build. This is a known issue that should be addressed when the preview build is next updated.