Girl with a sword arm thing (Working title)

Posting this because it took me an embarrassingly long time to figure it out. If you pull textures straight from substance painter as packed for UE4 for some reason the metal doesn’t look right. But if you attach the blue channel to metallic it seems to show up correctly. Attached is a sample in case anyone out here is running into the same problem, because all the online tutorials show maps that look completely different.