I could use help. Currently my IK controls LOVE to gimble lock, nearly every time I move them(often even when I only translate and don’t rotate). This control rig is just using the basicIK and the skeleton is based off the UE4 mannequin skeleton(came with the asset, I did not make it). Any help very welcome! I am also really enjoying doing all my animation within the engine, there are just a few kinks that I need to get sorted to be as efficient, or even more so, than I was animating in Maya.