This may be an absolute noob question but I cannot find it with any googling skills - mainly because I may not know the right terms to search. Anyhow, maybe someone has experienced this and can assist me?
When I have the camera at a specific place on my map, spectral geometry on a gigantic scale appears in the sky. I cannot click on it. And when I move camera, it dissapears.
Wondering if its something to do with collision?
Any advice or suggestions would be hugely helpful as its otherwise a needle in a haystack
Having done quite a bit of poking around, I have come to the conclusion that the error has something to do with transparent materials, because when I switch out translucent materials for opaque ones, the fault disappears. Though, I would really like translucent materials in my project…
While this resolves my problem, I have also discovered that when i am in a particular part of the map - and I select any static mesh, its orange outline appear in the sky, gigantic. struggling to find out what is doing this.