As a newbie, i tryed multiple interiorscenes to learn how to manage the lightmass GI. It work well. Lights in statics mobility can show greats GI precomputation in interior scene.
But…i tryed to make a landscape, and i front 2 problems and some questionments :
First of all, my GI doesn’t even work at all in this scene, i made a little test with 2 cube to know if maybe the scale doesn’t match my lightmass settings, and no… (even the little static spot light on this green little cube, close to a withe cube, don’t give GI).
PS : All my scenes (interior and little scene) habitually work well (i start with the firstperson project, and my recent landscape also)
Simply : Do a directional light/lightsource (the sun) can generate GI set on static or stationary ?
Why after building my statics lights (even spot lights) shadows and lights deseaper and apear back when i simply moove the sources of lights (but give “preview” vision back also, that’s normal…) ?
Do it’s simply possible to generate GI lightmass in big scale (for landscape, with precomputing (building light) ? Or do i need Enlighten to do that (that work with landscape and large scale maps : - YouTube) ?