Ghost VFX looking for Unreal generalist

Ghost VFX is currently looking for an experienced Unreal artist for an interactive animated movie production.

Your main focus will be on doing shading, lighting and effects, but a solid understanding and familiarity with Unreal’s other features and capabilities is also required. You should have proven experience from previous productions, either games, interactive installations or cinematics.

You should be self-motivated and able to solve creative problems.

Good communications skills and the ability to work well with others are necessary.

The show has already entered preproduction, so ideally you should be available from early October 2015 to end of April 2016.
A EU workpermit is necessary.

We look forward to receiving your application and resume.
Please include a link to your online show reel and/or portfolio.

Send it to: