Ghost collision left behind after deleting BSP

I just reloaded the project and the ghost collider was no longer there, so I repeated the steps mentioned in my previous reply and was able to reproduce.

  1. Drag BSP Sphere to scene, then
    delete it.
  2. (Optional) Build, Close/Reopen Editor
  3. show collision in Play mode.

It might be worth mentioning that I have the Substance plugin installed.

Project: [TPS2.][1]

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