TextureAtlasBuilder is a lightweight editor tool that automatically generates texture atlases from folders of square textures. Built for plugin and tool developers, this utility allows you to optimize texture usage by combining multiple 2D textures into a single atlas texture with precise UV lookup.
Key Features
One-click texture atlas generation from any valid content folder
Automatically arranges textures into a grid-based atlas layout
Exports a new UTexture2D asset at the specified output path
Blueprint-accessible functions to get tile index and UV bounds
Optional color shift for visual variation
Fully editor-safe and works inside any plugin or project folder
Includes fallback logic and overwrite protection for asset generation
Minimal setup, no code or config needed
Compatible with plugin content folders
Example Content
The plugin includes example textures and an atlas preview object to demonstrate correct usage.
It also provides static Blueprint utility functions for integrating the atlas into your own material or mesh workflows.
Support
For questions, bug reports, or support:
Email: Jobrogi@gmail.com
Discord: https://discord.gg/AFVyqXBSRW
Ghillie Studios: https://jobrogi.github.io/GhillieStudios/