Ghillie Studios - Texture Atlas Builder - One-Click Grid-Packed Atlases for UE5

Changelog | Docs | Oveview

TextureAtlasBuilder is a lightweight editor tool that automatically generates texture atlases from folders of square textures. Built for plugin and tool developers, this utility allows you to optimize texture usage by combining multiple 2D textures into a single atlas texture with precise UV lookup.

Key Features

  • One-click texture atlas generation from any valid content folder

  • Automatically arranges textures into a grid-based atlas layout

  • Exports a new UTexture2D asset at the specified output path

  • Blueprint-accessible functions to get tile index and UV bounds

  • Optional color shift for visual variation

  • Fully editor-safe and works inside any plugin or project folder

  • Includes fallback logic and overwrite protection for asset generation

  • Minimal setup, no code or config needed

  • Compatible with plugin content folders

Example Content

The plugin includes example textures and an atlas preview object to demonstrate correct usage.

It also provides static Blueprint utility functions for integrating the atlas into your own material or mesh workflows.

Support

For questions, bug reports, or support: