FastNoiseLite - Function Library is a lightweight Blueprint Function Library that exposes the entire FastNoiseLite API for procedural generation and noise-based logic in Unreal Engine. Designed for maximum flexibility, it enables artists and developers to generate rich terrain, textures, materials, or gameplay effects all from Blueprints.
This plugin requires no C++ setup and integrates cleanly into Blueprint workflows.
Key Features
Full support for all FastNoiseLite noise types (Perlin, OpenSimplex2, Cellular, etc.)
Access to frequency, fractal, cellular, and domain warping options
Fully modular and stateless Blueprint functions
Suitable for terrain generation, textures, materials, runtime world building, and more
Clean, lightweight, and optimized — ideal for procedural systems
Works entirely in Blueprint (no code setup required)
Support
For questions, bug reports, or support:
Email: Jobrogi@gmail.com
Discord: https://discord.gg/AFVyqXBSRW
Ghillie Studios: https://jobrogi.github.io/GhillieStudios/