Ghillie Studios - FastNoiseLite - Function Library

Docs

FastNoiseLite - Function Library is a lightweight Blueprint Function Library that exposes the entire FastNoiseLite API for procedural generation and noise-based logic in Unreal Engine. Designed for maximum flexibility, it enables artists and developers to generate rich terrain, textures, materials, or gameplay effects all from Blueprints.

This plugin requires no C++ setup and integrates cleanly into Blueprint workflows.

Key Features

  • Full support for all FastNoiseLite noise types (Perlin, OpenSimplex2, Cellular, etc.)

  • Access to frequency, fractal, cellular, and domain warping options

  • Fully modular and stateless Blueprint functions

  • Suitable for terrain generation, textures, materials, runtime world building, and more

  • Clean, lightweight, and optimized — ideal for procedural systems

  • Works entirely in Blueprint (no code setup required)

Support

For questions, bug reports, or support: