Intrudution:
Armors and weapons in the content package are modular and can be assembled freely. You can freely customize them to create your own special ops.The suit module can be assembled to Metahuman blueprints.
!!!Useage!!!:
-Download the metahuman in quixel bridPge to your local project, Your local Metahuman body proportions should be m_tal_nrw_body.
-Replace the samurai skeleton with the local metahuman skeleton you downloaded.
-Right-click on the Delta Force mesh. Specify the mesh skeleton as the local metahuman skeletonthen. Then you can assemble the armor meshes in your metahuman blueprint.
-If you want to assemble the epic skeleton, specify the mesh skeleton as your local "Mannequins skeleton". In this way, you can use this batch of armor models in the third-person content pack.
-The way to add control rig:
Body:Right click body mesh,defaut animating rig Specify "defaut animating rig" as MetaHuman_ControlRig.Right click the samurai body mesh and designated its skeleton as your local metahuman skeleton, then you can apply the metahuman control rig for these meshes.