Every time I try to build, I get this error:
“Error: Ensure condition failed: Factory [File:C:\Jenkins\ws\wwise_v2022.1\UE4Plugin\WwiseDemoGame\Plugins\Wwise\Source\WwiseAudioLinkRuntime\Private\Wwise\AudioLink\WwiseAudioLinkComponent.cpp] [Line: 30]”
I don’t have access to Wwise, as this is a version controlled project, but I’m working closely with the audio director/engineer to get this resolved, but we’re both stumped.
Things we’ve tried:
- Changing the Wwise integration settings to Through AudioLink instead of Default
- Cleared Audio Cache in Wwise
- Adding an init event in the project settings
Here’s a full pastebin of the log when I build:
Wwise version 2022.1.8
Unreal Engine 5.3