Hello. I am trying to add wheels with suspension to a vehicle building system I have made. Below is a video of what I expect the wheels to do (limited by physics constraints)
Instead, the vehicle begins drifting, as shown in the video below:
My system is unique in that while building the vehicle, the physics are disabled for everything. Then, when I press a key, G, in my case, the parent part (the first piece of frame placed) gets its physics enabled, and all other parts go along with it. However, the wheels will not react like the other basic blocks, which are simply attached to the parent block. The wheels use a physics constraint to simulate suspension. I assume they are inactive due to the wheels trying to copy the physics of the parent. Is there any way to make the wheels simulate suspension properly? My system has been working great as of late, but I can’t seem to get these wheels to work.