Getting user input from a text box

Is there a way to do this in UEFN?

In other words, a user input box device that enables you to gather input from the player, and use that data to say display that info on the HUD.

1 Like

Hi, there is a way to replace Fortnite’s current input system with the Input Trigger Device. You can’t access the inputs directly like in default Unreal Engine. You need to stick to the input system they have, at least of what I have been searching.

But, I don’t know how you can get the input text for other devices, that is what I’m also looking for. Maybe we can’t access the variable for now, but it can be used.

Take a look to how it works for now How to Use the Input Trigger Device | Community tutorial