Getting the same errors compiling Release/Promoted/Master

After not getting any answer [previously, (not from a staffer, nothing was resolved)][3] I decided to clone the release branch too but that didn’t change anything at all.

Got these some minutes into compiling Developement and Win64.

[dxdiag.txt][1], Visual Studio Community 2014 Update 4.

Release, latest commit 8a25a14

[Past Thread][3]

Git Shell history if it matters: ue4compilation.txt · GitHub

Hey -

It is possible to build in Development configuration, however this requires that the engine first be built in Development Editor. This is to ensure correct functionality when using the editor. If you are still receiving these errors after building in the Development Editor configuration then this is an issue that will require investigation.

Cheers