Getting the player controller from Event ActorOnClicked? (networking)

Hi! I am trying to network this node, and having real trouble. Is there any way to get the player controller from this? Right now my solution would be to see which controller pushed left mouse button, and deny input when they both do it on the same frame. This just seems a little ghetto to me, so are there any more legit solutions?

bumpy bump

You really shouldn’t bump a post for at least 42 hours, consider this a free 42-hour bump.

Free? As in, no strings attached? Yey! :smiley:

bumpy bump. I am truly stuck with this, and it is already down the second page nobody ever reads.

Please, bump only if your thread has been without noticing more than 4 days :rolleyes:

As for you problem - I don’t know the most elegant solution, but:

Thank you very much! I ended up with a solution that is not perfectly “clean” either, but works for now - I spawn a nonreplicated “marker” actor at the cursor, and have it trigger an overlap event on the target, which then does what it is supposed to do :slight_smile:

For the bumping thing - alright, I’ll take it from a mod :slight_smile: