I’ve been at this issues for days, and I can’t seem to find the answer.
I’m using unreal.WorldPartitionBlueprintLibrary.get_actor_descs to get all the actors descriptions in my world partition level. Each actor description will have a guid which i can then use to load and unload actors in world partition using using unreal.WorldPartitionBlueprintLibrary.load_actors([guid]).
My issue is that LevelInstances are not included in the get_actor_descs. Which basically means that I can’t load and unload LevelInstances using the load_actors function, as I don’t have access to the guids of the LevelInstances - as they are not included in the get_actors_descs list.
Is this an oversight in the api ? Or should i be getting LevelInstance guids from a different source than get_actor_descs ?
This is all using a world partition level and the Python api.
Thanks in advance!