Hello dear community
I’ve a problem with Line Trace which in the editor when it hits an actor it gets the name, according to the name it displays different UI’s.
Although I recently realized getting the actor name on Runtime or outside of Editor is not that straight forward.
Does anyone have experience with the issue?
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I am open for both a solution to getting an actor’s name in a different way or
working around this ‘‘specifiying by the name’’ thing and finding another way to specify each actor in the blueprint.
For example is it possible to use Material and/or Texture names since all those actors have different Materials assign I can identify them via their Material names.
Thanks a lot in advance
Zboynk
Yours virtually