Getting Selected Text in Editable Text Box

I have in game books that the player has to take notes from. When i create an editable text box but make it read only, I can select any part of the text without changing the content. However i want a custom input to automatically copy that text into another widget. But i cannot get the selected text to make it a variable.

There is no event such as “get selected text” or something like that.
Also, i don’t want to use Unreal’s right click menu in the packaged game but no idea how to customize or get rid of it, if thats possible.

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Still no solution to this?

Same Problem here