We have buttons coming from the first controller (id 0) using the input system. It returns them as Gamepad:LeftTrigger in the input system.
We can bind actions to this as follows:
InputComponent->BindAction(“ViveUseLeft”, IE_Pressed, this,
&ACharacter::UseItemLeftPressed);
InputComponent->BindAction(“ViveUseLeft”, IE_Released, this,
&ACharacter::UseItemLeftReleased);
But when I try to set this up for the right controller (id 1) we don’t get any messages. I have tried Gameplay:RightTrigger and other messages.
Any clue as to how I can get button messages for both controllers?