Getting remaining duration of Gameplay Effect

Hello! I have created a global cooldown effect for my game and I am trying to create a UI widget that will display the remaining time of the effect once it’s applied to the character. However, I can’t seem to be able to get it. When I search for active effects with a tag the array returns empty, any ideas on how I can get this to work? I am applying this widget through an ability that looks like this:

Here is my UI widget:

and here is my global cooldown effect:

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So I figured it out, you have to add the gameplay tag to the “GameplayEffectsAssetTag” “Added” section


Thanks :slight_smile:

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