I know it’s pretty easy to get random point inside box sized shape but what about shapes that doesn’t fit this criteria.
For example I have a square room with pillars at the corners like in the picture below, is there any known workflow on how to get random point inside of such shape?
right shape is my primary desired although I could settle for using squares at the corners instead of circles if that would be easier to achieve results with.
The closest solution to this that I can think of it setting up 5 bound boxes with 1 big in the center and 4 small at the circle shapes and later checking for difference if any point from the big one was placed inside not desired circles.
Although I can see it working this seems like a lot of work when solution might be easier than that, so do you think there is any better way to do it?