Getting Quixel-Bridge Assets into my Project Help

I’m super new and I’m trying to follow this guide I paid for in Coursera (https://www.coursera.org/learn/unreal-engine-fundamentals/lecture/9Es5S/adding-3d-assets-from-quixel-bridge) but maybe it’s quite outdated at this point? It says that Bridge will have a circular download button, another circular “Add” button, and options to select the quality in the editor but I only have a big blue “GET IT ON FAB” button.

I go to Fab, download it, get the .zip file… and now what? Where do I put all these files so I can upload them into my project? I created a Download folder where I can put all my Fab downloads but now I’m lost.

I had another pop-up saying I need to download a newer version of Quixel on the start-up engine, but I don’t see anything. Was there an update that got rid of the in-engine download buttons?


Updated the Quixel Bridge plugin and still having the same issue

Importing Quixel Bridge assets into your project is straightforward. First, install Quixel Bridge and log in. Ensure your game engine or 3D software (like Unreal Engine, Blender, or Maya) is linked. In Unreal Engine, enable the Megascans Plugin, then download and export assets directly into your project. For Blender, install the Quixel add-on and use the import feature. Check asset compatibility, adjust materials if needed, and optimize settings for better performance. If facing issues, verify plugin installation, update software, and check file paths for errors.