I’m very new to Unreal Editor 4 and so far love it. I’ve been reading through tutorials and in particular, the tutorial to build an “energy and health” HUD. I followed the tutorial to the word - creating a new First Person Blueprint and it works great. I thought “I can do this on my own now!” and I’ve hit a wall.
I created a blank project (with the default 2x chairs, 1x table etc). I created a: game mode, a character, and a widget. In the game mode, I set the player character to my own (First Person Character). I hooked everything up like I did in the tutorial, too. The HUD shows perfectly which is great. However, it seems that my HUD just isn’t getting the “get player character” bit. I hooked it up to a print and it’s showing as “None”. I do the same on the previous tutorial example that worked and it successfully spits out a reference to the player character.
All of my HUD elements are set to 0 as they’re not getting any data from my player character.
It feels like my own character blueprint hasn’t been set somewhere that it should be. Or index 0 isn’t targeting my character. Is there anywhere else this reference should be set other than in the game mode?
I appreciate that doesn’t seem like a lot to go off, but I’m happy to paste blueprints if needed!