I’m pretty new to Unreal 4, so not sure if I’m missing the obvious. I’m trying to create a coordior with windows to the left and right. As long as I only build them on one side of the corridor, it works fine. As soon as I duplicate the same set up for the other side of the corridor, I get following error:
Object has overlapping UVs
Lightmap UV are overlapping by 5.5%. Please adjust content - Enable Coloroing to visualize.
The set up contains windows with colored shadows (I made the material according to this tutorial: A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums). Has anybody an idea what I’m doing wrong?