I have gone through all of the steps put out by both Oculus and Epic on getting UE working with an Oculus Quest with regards to all the installs and configurations/settings… However when I get to the step where it says to selection Launch to the device, the only choices are All_IOS_On__PC, All_TVOS_On_+PC, and _PC. Shouldn’t there be some form of Oculus and/or Quest option? Also, on the Quest I’ll have a lone banner with “UE4Editor loading…” (see image) but it just sits there and doesn’t load. Have I messed something as I get some different responses to some of the Oculus set up steps too.
I’d really like to get past this setup work and get into actual creation.
Thanks in advance