Getting Mouse Position During Drag and Drop UMG

Thanks for the explanation but I can’t get it to work, my problem being that I need the object to have a collision since after the player needs to be able to move the actor in the scene like this:

I could stay on the current functioning as on the video with the yellow armchair, but I find it more “complete” to drag the object directly and not only its texture

I tried to call it On drag cancelled but I have no return…