Hi, I’m getting this linking error:
[4/4] Link UE4Editor–1784-Win64-DebugGame.dll
2>StrangeOrbitsConfig.x64.lib(StrangeOrbitsConfig.obj) : warning LNK4075: ignoring ‘/EDITANDCONTINUE’ due to ‘/OPT:LBR’ specification
2> Creating library C:\jam\ 4.14\Intermediate\Build\Win64\UE4Editor\DebugGame\UE4Editor–1784-Win64-DebugGame.lib and object C:\jam\ 4.14\Intermediate\Build\Win64\UE4Editor\DebugGame\UE4Editor–1784-Win64-DebugGame.exp
2>Module…cpp.obj : error LNK2001: unresolved external symbol “private: static struct FVector FRootMotionMovementParams::RootMotionScale” (?RootMotionScale@FRootMotionMovementParams@@0UFVector@@A)
2>C:\jam\ 4.14\Binaries\Win64\UE4Editor–1784-Win64-DebugGame.dll : fatal error LNK1120: 1 unresolved externals
I think I am getting this since I directly use FRootMotionMovementParams in my project.
I can fix this by commenting out the use of RootMotionScale in struct FRootMotionMovementParams which simple and fine for me since I don’t use it, it is always set to 1,1,1 and I don’t need to recompile the engine. Can anyone think of an issue in doing this?
BTW this is not unique to preview 14.