Okay a new issue has arisen
I have a custom vehicle that turns off the hud visibility to switch to a different HUD
when I possess the vehicle, the Hud switches to another one.
Once I get out fo the vehicle, the HUD switches back to the default.
everything seems alright. Just a simple toggle visibility node, but once I get out, the boolean of the player character resets to a false value, and when I move the character around, the boolean stays false.
I think it’s because the character is destroyed after I posses a vehicle, so once I exit out of the vehicle a new character is created, but I still don’t believe that to be the case, because the boolean value is still there, so how come it does not read the control inputs/ update the boolean ?