FAILED TO MERGE BONES:
This could happen if significant hierarchical change has been made
- i.e. inserting bone between nodes
Would you like to regenerate Skeleton from this mesh?
WARNING: THIS WILL REQUIRE RECOMPRESS ALL ANIMATION DATA AND POTENTIALLY INVALIDATE
This keeps popping up every time I try it import a skeleton from Blender into Unreal. I’m trying to make a new dino for a mod for Ark: Survival Evolved by using blender to edit the mesh of the Giganoto into a new dinosaur and import it back into Unreal using the same default Giganoto skeleton so I don’t have to bother making all new animations. But whenever I do I get the error message above and I’m all fairly new to this so I’m not sure what it’s asking for? Any advice would be appreciated!