Can anyone tell me why I am receiving the below exception thrown. I have the axis labeled properly in the inputs in project settings. There is no PlayerController taking control of the vehicle which is the only thing I can think of why the exception is being thrown.
Thank you so much @anonymous_user_3867756a ! You were exactly right. I did an if check on the InputComponent, because like you said there is no PlayerController possessing the pawn so it was a nullptr. Everything is running smooth now!