Start the game -> Get spammed by the error:
LogScript:Warning: Divide by zero: Divide_FloatFloat
No info at all. “In a galaxy far, far away… something is dividing by zero”.
I’m too far in to waste days shifting everything to code, I feel a bit cheated by being given any impression that this is usable beyond prototyping.
Despite having too much to sift through, I did it anyway, to no avail. I went through and disconnected anything and everything.
Nothing solved it. Done guessing. I want a direct and specific method for finding exactly where this is occurring without searching for it manually.