Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe Development Win64 -Project=“C:/UEDev/MenuSystem/MenuSystem.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\tanis\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for MenuSystemEditor (no existing makefile)
@progress push 5%
Parsing headers for MenuSystemEditor
Running UnrealHeaderTool “C:\UEDev\MenuSystem\MenuSystem.uproject” “C:\UEDev\MenuSystem\Intermediate\Build\Win64\MenuSystemEditor\Development\MenuSystemEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\tanis\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed
Reflection code generated for MenuSystemEditor in 1.512931 seconds
@progress pop
Building MenuSystemEditor…
Using Visual Studio 2022 14.42.34436 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.42.34433) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Adaptive Build] Excluded from MenuSystem unity file: MenuSystem.cpp, MenuSystemCharacter.cpp, MenuSystemGameMode.cpp
Determining max actions to execute in parallel (12 physical cores, 24 logical cores)
Executing up to 12 processes, one per physical core
Requested 1.5 GB free memory per action, 4.72 GB available: limiting max parallel actions to 3
Building 11 actions with 3 processes…
[1/11] Resource Default.rc2
[2/11] Compile SharedPCH.Engine.ShadowErrors.cpp
Detected compiler newer than Visual Studio 2022, please update min version checking in WindowsPlatformCompilerSetup.h
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h(26): error C4668: ‘__has_feature’ is not defined as a preprocessor macro, replacing with ‘0’ for ‘#if/#elif’
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h(26): error C4067: unexpected tokens following preprocessor directive - expected a newline
You need to install the 14.38 toolchain using the Visual Studio Installer. Select Modify and then Individual Components.
You can check out this thread: