Getting editor properties on NiagraEmitters [Python]

Hello,

I’m completely blocked after searching through the interwebs for a full day. How on earth do you get property information on a NiagaraEmitters using python?

My normal go to would be something like this:

    asset = #PATH TO ASSET
    loaded_emitter = unreal.load_asset(asset)

    loaded_emitter.get_editor_property("local_space")
    loaded_emitter.get_editor_property("determinism")
    loaded_emitter.get_editor_property("sim_target")

DeprecationWarning: NiagaraEmitter: Property 'local_space' on 'NiagaraEmitter' is deprecated: Property 'bLocalSpace' is deprecated.

All of these will return a deprecated message, or a “this property is not found”. My goal is actually to be able to get information on the different emitters renders. But it just seems so hard to find any informaton on how to get or manipulate these field.

Here are some classes that I think is related but I just can’t seem to get working in conjunction to the NiagaraEmitter. The documentation just doesn’t help me very much.

unreal.NiagaraEmitterProperties
unreal.NiagaraRendererProperties

It would make me very happy if someone could help me or show some example of how to get properties of the different area of the Niagara Emitter using Python.

Thanks in advance!

1 Like

I am experiencing the same issue. I’ve been able to find very little information online about this