Getting Component by Tag's location from blueprint

Hi all! Hope you’re having a great holiday season.
I’m trying to have have my main character look at an Actor Component within a blueprint.
The Actor Component has a tag (LookAtComponent) and I manage to get a hold of the right Component, but I cannot extrapolate the Transform/Location of it. Is this just not the way to go about it or am I missing something stupid?

Any help is appreciated!

The Actor Component does not contain any transforms.
You should get Scene Component:

I hope it’ll be helpful for you.

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I feel like an idiot. Thank you so much, you solved it for me! :slight_smile: