I’m trying to make a game where I have some monsters and they have a minimum and maximum height/weight… How can I make a code/blueprint where every monster from a certain species that spawns have these differences? (like in Pokémon Legends Arceus, where every Alpha pokémon is the Tallest of its species)
If you have just a few, you could hard-code values into the classes. Or you could have the classes (species) pull data from a Data Table.