Getting Cameraboom rotation and setting as new cameraboom rotation in Isometric game

I’m trying to make an isometric game and I need the camera to rotate around the player with the mouse wheel button and when released I need it to stay on the same rotation in the final position like in some mmorpg games.

I am currently using this Movement Input and it works fine so far thanks to @L1z4rD89

and with this part I can spin the camera around the player

but when I release the button the camera goes back to its original position and when I press the mouse wheel button again it goes back to the last position when released.

Hey @Meditatus

what about this:

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@L1z4rD89 Dude you are literally “THE GUY”. It works like I need. Thank you. I am looking forward for you help in future. <3

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