getting blueprint animation from another blueprint


I want to play an animation on my character blueprint when I press a key.
So I though that there would be a way to get my Animation Blueprint from my character Blueprint, but I can’t figure it out.
If anyone can help me, thanks. :slight_smile:

Hi man,
for play an animation just pin out from a reference to a skeletal mesh with animation avaibles, pull out and use the node play animation, set the mesh and the animation you want to play.