Getting as much FPS as possible

Hi,

I created a simple level with only a light source and a cube, the FPS is under 100 and GPU usage is at 99%. My GPU is GTX 1660s.

The game was compiled for windows in the UE 5.1.1.

Why does it happening? There is nothing in this level. How can I reduce the graphics usage and get, for example, 300 FPS?

I want to create a level and run it with poor graphics quality to test a blueprint and see how much CPU usage and FPS the BP consumes. Can someone help me?

1 Like

With a 1660, you’re not going to get any more frame rate. Unless you turn off Lumen and VSM.

I have a 1660, and I get about 100 FPS in the first person example level.

Turning both Lumen and VSM off, I could get 245 FPS, using DX 12.
I did a test with DX 11 and I got 420 FPS.

Thank you!

1 Like