I’m trying to make a telekinesis mechanic but for some reason picked up objects do not go to a transform I’ve set up near the player.
The transform is just an arrow component where we then get its world location and move the picked up object to this location every tick.
It doesn’t work however, instead the picked up object fly’s behind the character. The annoying thing is if I use the end of the line trace used to pick up the object. The picked up object works as expected, simply changing the position to the arrow component makes the object go anywhere apart from the specified transform.