Actually this shouldn’t happen with brushes
(in udk it was like that ^^) How have you scaled the big bps with the distorted texture? Have you already tried to copy everything into a new level, because probably something weird is in your scene ![]()
Actually this shouldn’t happen with brushes
(in udk it was like that ^^) How have you scaled the big bps with the distorted texture? Have you already tried to copy everything into a new level, because probably something weird is in your scene ![]()