Everytime I launch the packaged, this error pops up:
LowLevelFatalError [File:D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 991]
RayTracingDevice->CreateStateObject(&Desc, IID_PPV_ARGS(Result.GetInitReference())) failed
at D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12RayTracing.cpp:663
with error E_INVALIDARG
Crash in runnable thread Foreground Worker #0
If I ignore it, then I can play for a little bit, but then it crashes at some point.
I’m not sure what the problem is, can anyone help please?