Hi All,
I have been struggling with getting access to certain information about actors using python. Currently I am trying to get the shadow cache invalidation behavior setting but just not sure how to access it.
The biggest struggle I have found with writing python for unreal so far is knowing what components an actor has, for example I would think that the static mesh actor I am querying for the shadow cache would have a light or lighting component where this would be stored, but getting the component by type unreal.LightComponent returns nothing.
any help on the specific task would be great, but if someone can give me some guidance on seeing all the available components of an unreal object would be fantastic.