I have two services, the first I find the closest player to the AI. I want to use the value set in the first “FindClosetPlayer” in the second “IsInMeleeRange”.
I am still trying to work this one out, any suggestions.
If you set that value in the BB, then just get it and use it. I don’t see what the problem is?
Here is an example, where I use one service to get the player character and put it in the BB (temp), then another service to get it from the BB and set the target: